SIGforum
Potential New 6.8 Military Round

This topic can be found at:
https://sigforum.com/eve/forums/a/tpc/f/630601935/m/9160088064

September 11, 2019, 01:52 PM
SgtGold
Potential New 6.8 Military Round
One of the problems with polymer cased ammo is keeping the case head intact. There have been two times that I'm aware of that poymer cases have gotten all the way into early production, only to have insurmountable case head issues crop up. I found the design of this case interesting because instead of trying to bond the polymer case body to a brass case head along a seam line, the case head is enclosed by the polymer case body itself. Also, the case shoulder and neck doesn't mimick the contours of traditional metal cased ammo meaning a new and unique chamber design, and no cross compatability with current 6.8mm ammunition. It may go nowhere, but I find it interesting none the less.

https://www.military.com/daily...SRC=army-a_190911.nl


_____________________________
'I'm pretty fly for a white guy'.

September 11, 2019, 04:14 PM
sigfreund
Thanks for the post.
As I mentioned in another thread about the proposed new weapons system, it will be interesting to see if anyone can finally develop a durable and reliable polymer-cased cartridge. One thing that just occurred to me after seeing the photo of this proposal is that not being limited to a current cartridge design might make it more feasible.




6.4/93.6

“Wise men talk because they have something to say; fools, because they have to say something.”
— Plato
September 12, 2019, 11:18 AM
ARMT Guy
If the military switches to this new round, range clean up will be a breeze! Just get a telescoping magnetic retrieval tool, or hang a magnet from some 550 cord and just walk around. Big Grin




"Also I heard the voice of the Lord saying who shall I send, and who will go for us? Then said I, here am I, send me."




September 13, 2019, 08:23 AM
snidera
ahhh, buzzwords.

quote:
designed to replace the ... in close-combat units.


quote:
substantially increased effective range


If you're a 'close combat unit' and your #1 issue is lack of range, you're doing something wrong.
I know that's a simplistic & smart ass comment based on a BS 'rah rah, go team' article, but it's why this will fail.